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calamity trigger,
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xbox 360
Tuesday, August 4, 2009 at 09:00AM
Rick, Brian and Matt realize just how far they are from semi-pro 2-D fighting game fanatics after playing BlazBlue (I linked to a fan site because the official site is useless). Actually, it's not the playing that did it, but the tutorial video produced by IGN that comes in the Limited Edition.
But even our clearly meager fighting skills found some traction in the intricate gameplay of BlazBlue. And even thought the game features a mere 12 characters to choose from, there is so much differentiation between each that hardcore and casual gamers alike should find something to like in both appearance and gameplay.
Matt's listening suggestion: Canary Teikoku No Gyakushuu, Bleach (aka Bleach03, Bleachmobile)
Rick's reading suggestion: How Fiction Works, James Wood
Brian's food and drink suggestion: Flaming Blue Curacao (float something high-proof on a glazz of curacao, ignite at your peril), Flaming Blue Saganaki (heat a plank of some soft, mild blue, cheese, douse in brandy, ignite at your peril) -- OPA!
Next week: Wii Sports Resort.
Listen up!
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calamity trigger,
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Monday, July 20, 2009 at 02:13PM
Brian, Rick and Matt dive deep into this '90's-era, comic-inspired, morally-devoid, open-world, super-dude action game and revel in the freedom of movement and wide range of epic combat options. Of course, no amount of car-throwing, copter-jacking or disease-tendrilizing can overcome brutal and blatantly manipulative boss fights, like the final one in Prototype.
Still, epic is good.
This episode also marks a new audio set-up, which will require some fine tuning. For anyone who's a fan of Rick's sultry voice: draw a bath, light some candles, and listen up.
Matt's music recommendation: Survivalism, Nine Inch Nails
Rick's reading recommendation: Black Hole, Charles Burns
Brian's food and drink recommendation: foie gras, gin with squid ink
Next week: We retro-review Secret of Monkey Island
Listen Up!
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playstation 3,
podcast,
prototype,
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Wednesday, July 1, 2009 at 05:26PM
Brian's busy, so Rick and Matt run down inFAMOUS without the help of his dulcet tones. Still, their take on this open-world-third-person-super-dude-sim-with-lightning Playstation 3 exclusive barely suffers without him. Surprisingly.
The Hermanos Dakanos love the inFAMOUS gameplay so much, the dozens of minor annoyances are barely noticeable. Although they do wonder at main character Cole's twin vulnerabilities: water and chain-link fences. Give it a listen.
Matt's music suggestion: Electric Feel (Justice remix), MGMT
Rick's reading suggestion: Evil Genius, Catherine Jinks
(Next week Brian's back as GT smashes the state in Red Faction: Guerilla.)
Listen up!
gamma testing,
infamous,
playstation 3,
podcast,
review,
video game
Monday, June 22, 2009 at 12:31PM
This week we take a look at the re-do of 1980s cult classic Bionic Commando. Turns out that fun gameplay trumps terrible story and unlikeable characters, yet again. Even if that gameplay has a steep learning curve. Still, once you get it down, swinging on your extendable bionic appendage is damn fun -- especially if you turn the sound down and blast Matt's music suggestion.
We also send a challenge out to Grin -- Bionic Commando's developer -- to hire us to write their next game. If BC is any indication, they could use some fine content-generators like the Gamma Testing crew. And, we work cheap!
Show notes:
Reviews we referenced - Dale Nardozzi (Team Xbox), Jeff Gerstman (Giant Bomb), Conrad Zimmerman (Destructoid), Chris Kohler (Wired)
Rick's reading suggestion: Sex with Robots: The Evolution of Human-Robot Relationships, David Levy
Matt's music suggestion: Bionic Heart, Le Bus
Brian's food and drink suggestion: molecular gastronomy at a place like Homaro Cantu's restaurant Moto in Chicago (WD-50 in NY would work, too)
Next week, GT will review inFamous. Read Rick's text review to prepare.
Listen up to Ep11 - Bionic Commando!
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Saturday, June 13, 2009 at 12:00PM
We reminisce about the early days of the UFC, and how incredibly dull it was compared to this game. Think of Undisputed as atypical fighter and you'll have some fun. Delve into the combat system -- which is vastly deeper than any other out there -- and the game be a long-term keeper. Better yet (at least for the UFC) it does a hell of a lot for promoting the franchise outside the sport's usual fan base. (Read Rick's non-audio review.)
Rick's reading suggestion - Total MMA: Inside Ultimate Fighting, Jonathan Snowden
Matt's music suggestion - Lights Out, Mindless Self Indulgence
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Wednesday, May 27, 2009 at 09:39PM
Did you like the most recent X-Men movie? Neither did we. But never fear, the video game based on that horrendous cinematic debacle is considerably better. Mostly, thanks to the lunge tactic.
Sadly, X-Men Origins: Wolverine is saddled with the movie's fundamentally flawed plot -- and a few stupid boss fights -- but it's easy to forgive the cut scenes after a few minutes of repeatedly shivving dudes with your adamantium-sheathed bone claws. And don't forget this month's theme: Wolverine apparently hates helicopters almost as much as 50 Cent, and a little more than ninjas.
And somehow, we three former (or current, in Matt's case) comic industry professionals manage to keep the geek quotient to a minimum. Well, when it comes to comics, at least.
Matt's music suggestion: Choppin' Nigga's Up, The X-ecutioners
Rick's reading suggestion: Grant Morrison's run on New X-Men, issues 114-154
Brian's food and drink suggestion: Molson Canadian Lager, human flesh (but only on Canadian soil, you'll have to listen for the reference)
Listen up!
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podcast,
review,
video game,
wolverine,
x-men,
xbox 360
Tuesday, May 19, 2009 at 03:21PM
Unlike the largely derided Bulletproof (bullet-absorbent?), Mr. Cent's first video game outing, Blood on the Sand is more fun than it has any right to be. Which seems to say a lot about the appeal bigger-than-life hip hop stars hold for middle class white boys interested in living out violent adolescent fantasies Like us. It also says a lot for taking a tried and true third-person shooter engine and wrapping it in an absurdly hilarious "plot" instead of spending a lot of time trying to innovate.
And unlike seemingly all the other video game reviewers out there, we don't ever feel the need to apologize for liking Blood on the Sand.
Matt's music suggestion - How I Rob, 50 Cent (featuring the Mad Rapper)
Rick's reading suggestion - Blackwater: The Rise of the World's Most Powerful Mercenary Army, Jeremy Scahill
Brian's food and drink suggestion -- One pound of beluga caviar, Courvosier XO with a splash of Vitamin Water
Listen up!
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gamma testing,
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Tuesday, May 12, 2009 at 09:00AM
In the fifth episode we make our bones while you're still going out with cheerleaders and see if this new Godfather game makes us an offer we can't refuse. Turns out, we could refuse it, but this GTA-knockoff/Mafia sim game is just fun enough to keep us taking over businesses and knockin' off made men. And unlike this blog entry, we avoid overusing the massive pun potential of Godfather movie quotes.
Rick's reading suggestion: Donnie Brasco, Joseph D. Pistone
Matt's music suggestion: Blue Eyes Meets Bed-Stuy, Notorious B.I.G. and Frank Sinatra
Brian's food and drink suggestion: Tasca D'Almerita Regaleali Nero D'Avola with pasta and the red sauce recipe from Godfather I
Listen up!
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godfather 2,
mario puzo,
playstation 3,
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